﻿using Iworld.ViewModel;
using System;
using System.Collections.Generic;
using System.IO.IsolatedStorage;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Linq;
namespace Iworld.Backstage.Framework
{
    /// <summary>
    /// 缓存数据的管理者对象
    /// </summary>
    public class DataManager : DataManager<DataKey>
    {
      
    }
}
